Latest demo reel
Some of my proud asset and tool examples over the years from different projects and studios that I’ve been worked on.
An Example of Prop Rig
This video demonstrates my understanding of the 3D animation production process and how I support animators by creating tools and setups that enhance workflow efficiency and animation quality.
Using set-driven key to automate the joint movements, opening and closing animations can be controlled by a single main control, while additional controls provide flexibility for fine-tuning or adjusting specific parts of the animation.
*All with Maya nodes
Personal Information
Professional Experience
2024/07 - Now: Senior Technical Character Artist @Turbulent / Cloud Imperium Games
(Project(s): Squadron 42, Star Citizen)
2023/05 - 2024/06: Senior Rigging Artist @ Ubisoft Montreal
(Project(s): Rainbow 6 Siege)
2021/01 - 2023/05: Senior Rigging Artist @ Reel FX
(Project(s): Back to the Outback, Scoob!: Holiday Haunt (shelved), The Monkey King)
2018/09 - 2021/01: Rigging Artist @ Reel FX
(Project(s): SCOOB!)
2018/04 - 2018/09: Junior Rigging Artist @ Reel FX
(Project(s): Ugly Dolls)
2018/01 - 2018/02: Junior Rigging Artist @ Folks VFX
2017/10 - 2018/01: Junior Rigging Artist @ Mikros Image Animation
(Project(s): Sgt. Stubby: An American Hero)
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